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Java Schedule 2-08-10

Monday 2-08

Java - Write methods :

xMakesMove(int loc)
yMakesMove(int loc)

submit

Create an Amain class that contains only a main method. Create a game and a counter. Write a loop with the following logic:

while the board is not full and x is not a winner and o is not a winner do the following:

show the board
if the counter is odd, x makes a move - get the location from the user.
if the counter is even, o makes a move - get the location from the user.
show the board

APCS - Arrays

Set 1
Set 3 (Questions 1-9, 26-30, 33)

Basics 1 - Study Guide

Create an Amain1 class consisting of a main method only. This method will randomly play tic tac toe.

Create an Amain2 class consisting of a main method only. This method will play a user against the computer. The computer will randomly generate its moves.

Create an Amain3 class consisting of a main method only. This method will play a user against a user.

 

Tuesday

Snow Day !!!

Wednesday

APCS - due midnight tonight

Submit Amain1 class consisting of a main method only. This method will randomly play tic tac toe.

Submit Amain2 class consisting of a main method only. This method will play a user against the computer. The computer will randomly generate its moves.

Submit Amain3 class consisting of a main method only. This method will play a user against a user.

(From Monday) Java - Write methods :

xMakesMove(int loc)
yMakesMove(int loc)

submit

Create an Amain class that contains only a main method. Create a game and a counter. Write a loop with the following logic:

Create a new Game and counter.

while the board is not full and x is not a winner and o is not a winner do the following:

show the board.
if the counter is odd, x makes a move - get the location from the user.
if the counter is even, o makes a move - get the location from the user.
show the board.

Output the winner.

Java

Submit Amain class - due midnight tonight Received : Kow, New, Hea, Wil, Pol

Write methods : xMakesMove(int loc) , yMakesMove(int loc) : submit Missing : smi

boolean isValidMove(int loc) returns true if the location is empty.

 

 
 

Study guide set 1

Thursday

Java

Submit Amain class - due midnight tonight Received : Kow, New, Hea, Wil, Pol missing: shi, smi

 

 

 

Both

Add a location key to the game. Before each move a board is output with the location numbers followed by the board so the user can select an appropriate location.

Friday

Work on Tic tac toe game as discussed yesterday

 

 

 

 

 

 

 

 

 

Updated: Friday, February 12, 2010 5:41 AM

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